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vrchat-community
/
UdonSharp
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MerlinVR/UdonSharp
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More items
Comfortable display density
Compact display density
Update Drop method parameter name in VRChat API docs
#184
·
ZevyaDev
opened
Dec 1, 2025
·
·
2
add cautionary snippet for Continuous BehaviourSyncMode
#182
·
RikFlair
opened
Aug 13, 2025
·
·
2
Updated documentation for DefaultExecutionOrder attribute to clarify behavior.
#173
·
NGenesis
opened
Oct 30, 2024
·
·
fix: Reloading Domain extremely long in some cases
#170
·
meenphie
opened
Sep 9, 2024
·
·
1
fix: RuntimeLogWatcher path on Linux
#169
·
meenphie
opened
Sep 9, 2024
·
·
add
sizeof
expression
#158
·
ureishi
opened
Mar 15, 2024
·
·
1
Add AvatarRoot to TrackingDataType documentation
#157
·
takana-v
opened
Feb 18, 2024
·
·
2
Added more details on object pooling in Networking-Tips-&-Tricks.md
#147
·
Jeff-4
opened
Sep 24, 2023
·
·
2
Fix SendCustomEventDelayedSeconds and SendCustomEventDelayedFrames in play mode
#146
·
NGenesis
opened
Sep 23, 2023
·
·
2
Fix strip unary plus operator
#130
·
ureishi
opened
May 12, 2023
·
·
fix: numerical enum comparison
#123
·
yuta-game-music
opened
Apr 23, 2023
·
·
3
Handle user-defined enum type explicit default parameter
#119
·
ureishi
opened
Apr 10, 2023
·
·
1
fix: Error in UdonSharpPrefabDAG constructor breaks prefabs
#107
·
anatawa12
opened
Feb 16, 2023
·
·
1
merge nested prefab process and prefab variant process to fix implementation difference.
#105
·
anatawa12
opened
Feb 16, 2023
·
·
1
1
Improve switch flow
#102
·
ureishi
opened
Feb 9, 2023
·
·
Fix issue where extended methods with variadic arguments eat the first element
#90
·
ureishi
opened
Dec 11, 2022
·
·
1
Support call
Utilities.ShuffleArray<T>()
#87
·
ureishi
opened
Dec 6, 2022
·
·
Fixes errors pointing at LogError instead of project asset
#86
·
Faxmashine
opened
Dec 5, 2022
·
·
6
RequestSerialization should be virtual
#37
·
FairlySadPanda
opened
May 31, 2022
·
·
1
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