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suhaslord/README.md

Suhas Beemineni

Typing SVG

High school student building at the intersection of AI, software, aerospace, and engineering.

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Mission control

SYSTEM STATUS
────────────────────────────────────────────
AI / SOFTWARE        ███████████████░   ACTIVE
AEROSPACE            ███████████░░░░░   EXPLORING
RESEARCH             ████████████░░░░   ACTIVE
CAD / 3D             █████████████░░░   ACTIVE
CURIOSITY             ████████████████   MAX
────────────────────────────────────────────
CURRENT MISSION  → AegisLand: uncertainty-aware UAV landing safety

About me

I'm a student at River Islands High School with a strong interest in AI systems, aerospace engineering, autonomy, CAD, simulation, and product development.

I like projects where I can go past the demo and ask harder questions: Does it work reliably? Can I measure it? What happens when the assumptions fail? That mindset has pushed me toward research-style engineering, AI evaluation, autonomous systems, and building software that people can actually use.

Right now, I'm especially interested in UAV autonomy, safety-critical AI, computational aerodynamics, flight controls, and AI-assisted engineering workflows.


Experience

Software Development Intern — OpenStage Gym · 2026

Worked across production AI and product engineering for OpenStage/Seagulls, including assistant-integrated exercise search and recommendations, chat UX improvements, tracing/QA, and Core AI work around routing, memory, safety, and agent architecture.

AI Research & Development Intern — Cruze · 2026

Worked in an early-stage technical environment across AI/software research and product-oriented problem solving.

Growth Intern — Exovista · 2026

Contributed in a startup environment focused on growth, experimentation, and product execution.

Game Design Team Member — StemE · 2026

Collaborated on interactive game features and technical design while working as part of a student development team.


Aerospace + research direction

Typing SVG

I'm currently building toward deeper work in aerospace autonomy and computational engineering.

Autonomy        → UAV navigation, fault detection, safety supervisors
Aerodynamics    → CFD, unsteady flow, aerodynamic modeling
Controls        → sensing, flight dynamics, adaptive recovery
AI Research     → reliability, abstention, evaluation, uncertainty
Engineering     → CAD, simulation, prototyping, validation

Current research: AegisLand

I'm investigating whether a confidence-aware safety supervisor can reduce unsafe simulated UAV landings when visual perception becomes unreliable. The project includes a reproducible simulation, perception-stress models, an interpretable PROCEED / HOLD / ABORT supervisor, Monte Carlo experiments, confidence intervals, threshold ablations, and a preregistered Phase 1 protocol.

I'm also helping build RIAX — River Islands Aerospace, a student aerospace initiative centered on hands-on engineering, research, competitions, industry exposure, and ambitious technical projects.

🛰️ Other research directions I'm exploring
  • propulsion-fault detection and recovery
  • morphing-wing response to gust disturbances
  • multi-fidelity aerodynamic modeling
  • safety and reliability in learning-enabled systems

Selected projects

🛡️ AegisLand

Simulation-first UAV safety research. Studies whether uncertainty-aware supervision can reduce unsafe simulated touchdowns under degraded perception without simply aborting everything.

Python Autonomy Uncertainty Monte Carlo Research

A local-first benchmark for studying when a language model should answer and when it should abstain.

Tracks accuracy, hallucinations, false abstentions, and category-level behavior, with an optional local browser LLM through WebLLM.

AI Evaluation WebLLM WebGPU Research

A mobile-first ranking platform that ingests flexible spreadsheet data, interprets roster/match formats, calculates singles and doubles rankings, and persists data through Supabase.

JavaScript Supabase Vercel Data Systems

A browser-native generative instrument where motion, voice, and memory alter a live visual field in real time.

Canvas Web Audio API Generative Systems

🔬 What I look for in a project
cool idea
   ↓
working prototype
   ↓
repeatable test
   ↓
real data
   ↓
find what failed
   ↓
improve it
   ↺

Highlights

🥇 SkillsUSA Regional Champion — 3D Visualization & Animation; advanced to state competition
🥈 2nd place — Python Game Jam
🏅 5th place of 25+ teams — AI Collective Hackathon
📈 Built StudySync AI to 200+ peak active users
🎨 Blender: modeling, animation, topology, lighting, rendering
🤝 Community service, education, and outreach experience

Tech hangar

Python JavaScript HTML5 CSS3 Git GitHub Blender Vercel Supabase


Flight log

[ BUILD ]  software products
[ TEST  ]  AI reliability
[ MODEL ]  aerospace systems
[ DESIGN]  CAD + 3D
[ LEARN ]  everything I can get my hands on
⚡ A few things that describe how I work
  • I would rather ship a prototype and test it than debate an idea forever.
  • I like finding edge cases and figuring out why systems fail.
  • I care about making technical work understandable to other people.
  • I tend to learn tools when a project gives me a reason to need them.

What I'm trying to become better at

Turning curiosity into measurable engineering work.

That means building the system, testing it, documenting limitations, analyzing the results, and then improving it — whether the project is an AI benchmark, an aerospace simulation, a product, or a physical design.

Open to research conversations, engineering projects, and ambitious technical collaborations.

AI · Aerospace · Autonomy · CAD · Simulation · Software

Pinned Loading

  1. portfolio portfolio Public

    Responsive personal portfolio designed to highlight my technical skills, projects, and internship experience. Built to demonstrate web content organization, UI design, and frontend development fund…

    HTML 1