Document how directional and spot lights are aimed - #9206
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The
LightComponentdocumentation already states that directional and spot lights emit along the owner entity's negative y-axis, but nothing explains how to aim one.GraphNode#lookAtis the obvious tool to reach for and it orients an entity's negative z-axis, so it aims a camera and leaves a light pointing somewhere unrelated.Changes:
LightComponentclass documentation now covers aiming: lights are aimed with the owner entity's rotation, an unrotated light shines straight down, andlookAtneeds a followingrotateLocal(90, 0, 0)to bring the negative y-axis onto the target. A short snippet shows all three.typesetter, which already states the negative y-axis convention fordirectionalandspot, now cross-references the class documentation for the aiming details.Documentation only, no functional or API changes.