You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Add Ability to Use Text Boxes Alongside Writing #63
Add the ability to create text boxes.
Although this is primarily a drawing app, a really cool feature would be the ability to create text boxes, almost like how in photoshop you can draw, but also create text boxes.
Godot already has the text labels, so it might just take some readjusting if implemented.
Text boxes allow users to kinda draw their ideas, then label what they drew in a clean font, especially if their handwriting is messy like mine.
Like is said in the linked issue, that's not gonna happen until Godot 4.0 is out unfortunally. But i will leave this issue open so we have a place to discuss this if/when i start implement this ;)
Reacted by nphalem, Shivanshu, KalenWillits, asu and Gabriel Zöller
@mbrlabs You probably already know this but just in case Godot 4.0 is released and the linked issue has a merged pull request. The change log also mentions new text rendering engine.
As this is probably one of the most requested features, I have started to implement a prototype. The whole thing is still at a very early stage. Here is a preview of the current progress:
Activity
mbrlabs commentedon Oct 1, 2021
That came up a couple of times. See: #28
Like is said in the linked issue, that's not gonna happen until Godot 4.0 is out unfortunally. But i will leave this issue open so we have a place to discuss this if/when i start implement this ;)
sliverp commentedon Oct 4, 2022
I really want this feature and look forward to the day when it will be added
kalenwillits commentedon Nov 8, 2022
Another vote for text boxes! That would be great!!
modrozd commentedon Jan 6, 2023
Also waiting for text boxes, just a reminder :)
zumoshi commentedon Jun 1, 2023
@mbrlabs You probably already know this but just in case Godot 4.0 is released and the linked issue has a merged pull request. The change log also mentions new text rendering engine.
https://godotengine.org/article/godot-4-0-sets-sail/#new-text-rendering-systems
tokazio commentedon Jul 10, 2023
+1 will open the possibility to paste http links
ghMaxi commentedon Jan 8, 2024
Literally a dealbreaker for me :(
Need that text
cupofdirtfor commentedon Aug 15, 2024
Godot 4 has been out for a while now :<
tafode commentedon Apr 12, 2025
As this is probably one of the most requested features, I have started to implement a prototype. The whole thing is still at a very early stage. Here is a preview of the current progress:
https://youtu.be/lxVV7Hxsh1A
tafode commentedon May 27, 2025
So a short update on the work I have done so far.
The following things are already possible:
What I will work on next:
You can find a short video of the current status here:
https://www.youtube.com/watch?v=eBm_-saMkvM
If you want to try the current status. I have exported the project for Linux and Windows. I hope they work...
https://github.com/tafode/Lorien/releases/tag/Text_Box_Preview
Any feedback is very welcome!
tafode commentedon May 31, 2025
So I created a Pull Request #348 , with the latest changes. You should be able to test it with the builds from there.
Hopefully @mbrlabs will find some time to review this bigger change.