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luppichristian/README.md

Open Source:

  • OpenRealm -- Decentralized P2P multiplayer voxel world, backed by ethereum blockchains
  • bbs -- Better Build System for C/C++, a build frontend system for CMake
  • GameTest -- Record/replay testing framework for C/C++ games
  • G3D -- A low level graphics api written from scratch in CUDA for fun
  • xccmeta -- A static C/C++ language parser designed for code preprocessing and build-step tooling
  • libmath2 -- C/C++ math library for basic 2d and 3d operations
  • olib -- A C library for serializing data across multiple formats (JSON, YAML, XML, etc.)
  • nshader -- A custom portable shader format based on SDL3_shadercross compiled shaders
  • term.h -- Header only single include library to create console based win32 and unix applications
  • SimplePP -- A minimal C preprocessor written in C using Flex (Lex) and GNU Bison

Products:

  • Win32 Input Tester: -- Diagnostics tool for win32 that lets you see how input is actually delivered to an app
  • GFX Support View -- Desktop utility for inspecting your system’s graphics api support in one place

Pinned Loading

  1. GameTest GameTest Public

    Record/replay testing framework for C/C++ games. Deterministic input capture and injection for automated testing.

    C 5

  2. bbs bbs Public

    My better Build System for C/C++/CUDA, a build frontend system built on top of Cmake.

    C 2

  3. C3D C3D Public

    A low level 3d graphics api written from scratch in NVIDIA CUDA for fun!

    Cuda 2

  4. xccmeta xccmeta Public

    xccmeta is a static language parser for C/C++, useful for code preprocessing build steps.

    C++ 3

  5. nshader nshader Public

    A custom portable shader format based on SDL3_shadercross compiled shaders.

    C 2

  6. term.h term.h Public

    Header only single include library to create console based win32 and unix applications

    C 2