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Add time handlers and TimeSeries object #166

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@danfulton

Issue #130 raises that time tracking changed with LoTV. In general, it's probably best to work in frames throughout project, and convert to seconds or game time using some centralized functionality. Centralizing this would make it easier to version.

Additionally, I have a TimeSeries class that I'm using in my work-in-progress update to the Supply Plugin. I could definitely keep it in the plugin, but I think it could be potentially useful for other plugins. Extracting time series data and then searching those time series seems to be a very common use case of this library.

What do you all think?

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