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Don't show extraneous 'unavailable'
type: enhancementNew feature or requestNew feature or requestStatus: Open.#940 In eternagame/EternaJS;Get rid of strange percentages in browser
type: enhancementNew feature or requestNew feature or requestStatus: Open.#939 In eternagame/EternaJS;Load time during review or new entry into puzzle should be instantaneous.
type: enhancementNew feature or requestNew feature or requestStatus: Open.#938 In eternagame/EternaJS;Fix load message during 'folding 1 of 1'...
type: enhancementNew feature or requestNew feature or requestStatus: Open.#937 In eternagame/EternaJS;[Meta] Autosolver cleanup
priority: p3/standardEnhancement with nominal value or bug with nominal impactEnhancement with nominal value or bug with nominal impacttype: enhancementNew feature or requestNew feature or requesttype: ergonomicsPretty code, development tooling, etcPretty code, development tooling, etcStatus: Open.#907 In eternagame/EternaJS;Rename folding engine build location
priority: p5/chore 🧹A cleanup with no end-user impactA cleanup with no end-user impacttype: ergonomicsPretty code, development tooling, etcPretty code, development tooling, etcStatus: Open.#902 In eternagame/EternaJS;Allow players to return to their "best solution" / "saved solutions"
priority: p3/standardEnhancement with nominal value or bug with nominal impactEnhancement with nominal value or bug with nominal impacttype: enhancementNew feature or requestNew feature or requestStatus: Open.#895 In eternagame/EternaJS;Fold cache not used when loading design starting from design browser
priority: p4/minorThere is a reasonable workaround, or there is a nice to have with limited impactThere is a reasonable workaround, or there is a nice to have with limited impacttype: bugSomething isn't workingSomething isn't workingStatus: Open.#886 In eternagame/EternaJS;Support reverseComplement in annotations
priority: p3/standardEnhancement with nominal value or bug with nominal impactEnhancement with nominal value or bug with nominal impacttype: bugSomething isn't workingSomething isn't workingStatus: Open.#867 In eternagame/EternaJS;Support reverseComplement in FeedbackViewMode
priority: p4/minorThere is a reasonable workaround, or there is a nice to have with limited impactThere is a reasonable workaround, or there is a nice to have with limited impacttype: bugSomething isn't workingSomething isn't workingStatus: Open.#866 In eternagame/EternaJS;Support reverseComplement in RScript
priority: p4/minorThere is a reasonable workaround, or there is a nice to have with limited impactThere is a reasonable workaround, or there is a nice to have with limited impacttype: bugSomething isn't workingSomething isn't workingStatus: Open.#865 In eternagame/EternaJS;Dynamic paint tools use potentially overlapping IDs
priority: p3/standardEnhancement with nominal value or bug with nominal impactEnhancement with nominal value or bug with nominal impacttype: bugSomething isn't workingSomething isn't workingStatus: Open.#851 In eternagame/EternaJS;