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Add freeciv3ds#593

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Epicpkmn11 merged 1 commit into
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xPsycho999:add-freeciv3ds
Jul 17, 2026
Merged

Add freeciv3ds#593
Epicpkmn11 merged 1 commit into
Universal-Team:masterfrom
xPsycho999:add-freeciv3ds

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Adds Freeciv 3DS, a New 3DS homebrew port of Freeciv (open-source Civilization-style strategy game). Server core cross-compiled to ARM11, custom citro2d client, runs in-process with no network client. LLM usage: yes (declared per policy).

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GitHub -- xPsycho999/freeciv3ds
{
    "github": "xPsycho999/freeciv3ds",
    "systems": [
        "3DS"
    ],
    "categories": [
        "game"
    ],
    "llm_generation": "yes",
    "image": "https://raw.githubusercontent.com/xPsycho999/freeciv3ds/main/icons/icon-big.png",
    "icon": "https://raw.githubusercontent.com/xPsycho999/freeciv3ds/main/icons/icon.png",
    "stars": 0,
    "title": "freeciv3ds",
    "author": "xPsycho999",
    "avatar": "https://avatars.githubusercontent.com/u/47577362?v=4",
    "source": "https://github.com/xPsycho999/freeciv3ds",
    "created": "2026-07-14T00:58:02Z",
    "license": "gpl-2.0",
    "license_name": "GNU General Public License v2.0",
    "download_page": "https://github.com/xPsycho999/freeciv3ds/releases",
    "version": "v0.2.0",
    "version_title": "Freeciv 3DS v0.2.0",
    "update_notes_md": "- **Real-time minimap** on the top-screen HUD, replacing the earlier static/turn-info-only display, with a lightweight incremental refresh instead of a full-map rebuild each frame.\n- **C2D_Text caching** for on-screen text rendering, cutting redundant text-layout work per frame.\n- **New 3DS Core Affinity**: the Freeciv engine thread is pinned to the spare ARM11 core (with a `clock()` shim to support it), alongside the existing `osSetSpeedupEnable` clock boost, so the renderer no longer stalls waiting on engine/AI turns.\n- SMDH metadata (`APP_TITLE`/`APP_DESCRIPTION`/`APP_AUTHOR`/`ICON`) wired up in the Makefile so the Homebrew Launcher shows proper app info instead of defaults.\n- Build-system fix: `run_configure_3ds.sh`'s `--enable-sys-tolua-cmd` path is portable again instead of a hardcoded local path.\n\n**Full Changelog**: https://github.com/xPsycho999/freeciv3ds/compare/v0.1.0...v0.2.0",
    "update_notes": "<ul dir=\"auto\">\n<li><strong>Real-time minimap</strong> on the top-screen HUD, replacing the earlier static/turn-info-only display, with a lightweight incremental refresh instead of a full-map rebuild each frame.</li>\n<li><strong>C2D_Text caching</strong> for on-screen text rendering, cutting redundant text-layout work per frame.</li>\n<li><strong>New 3DS Core Affinity</strong>: the Freeciv engine thread is pinned to the spare ARM11 core (with a <code class=\"notranslate\">clock()</code> shim to support it), alongside the existing <code class=\"notranslate\">osSetSpeedupEnable</code> clock boost, so the renderer no longer stalls waiting on engine/AI turns.</li>\n<li>SMDH metadata (<code class=\"notranslate\">APP_TITLE</code>/<code class=\"notranslate\">APP_DESCRIPTION</code>/<code class=\"notranslate\">APP_AUTHOR</code>/<code class=\"notranslate\">ICON</code>) wired up in the Makefile so the Homebrew Launcher shows proper app info instead of defaults.</li>\n<li>Build-system fix: <code class=\"notranslate\">run_configure_3ds.sh</code>'s <code class=\"notranslate\">--enable-sys-tolua-cmd</code> path is portable again instead of a hardcoded local path.</li>\n</ul>\n<p dir=\"auto\"><strong>Full Changelog</strong>: <a class=\"commit-link\" href=\"https://github.com/xPsycho999/freeciv3ds/compare/v0.1.0...v0.2.0\"><tt>v0.1.0...v0.2.0</tt></a></p>",
    "updated": "2026-07-15T23:51:13Z",
    "downloads": {
        "3ds_port.3dsx": {
            "url": "https://github.com/xPsycho999/freeciv3ds/releases/download/v0.2.0/3ds_port.3dsx",
            "size": 10317124,
            "size_str": "9 MiB"
        }
    },
    "image_length": 24271,
    "icon_index": -1,
    "color": "#8c6c15",
    "color_bg": "#806213"
}

https://raw.githubusercontent.com/xPsycho999/freeciv3ds/main/icons/icon-big.png
https://raw.githubusercontent.com/xPsycho999/freeciv3ds/main/icons/icon.png

@Epicpkmn11
Epicpkmn11 merged commit fb159b5 into Universal-Team:master Jul 17, 2026
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2 participants