Noise Commander: Set llm_generation to no#591
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NightScript370 merged 1 commit intoJul 16, 2026
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Test ResultsGitHub -- gearmo3ds/noisecommander3dsdemo
{
"long_description": "Beat-making audio sequencer and DJ-tool\n\n- Load your own wav-file sounds\n- Combined drum-pad and tracker interface\n- Clip-launching matrix\n- Euclidean mode for generative sequencing\n- Crossfading between two independent sequencer decks\n- 12 tracks per deck and 4 global buses\n",
"github": "gearmo3ds/noisecommander3dsdemo",
"title": "Noise Commander 3DS (Demo)",
"image": "https://raw.githubusercontent.com/gearmo3ds/noisecommander3dsdemo/master/banner.png",
"icon": "https://raw.githubusercontent.com/gearmo3ds/noisecommander3dsdemo/master/icon.png",
"website": "https://www.patreon.com/NoiseCommander3DS",
"autogen_scripts": true,
"unique_ids": [
781974
],
"categories": [
"app"
],
"systems": [
"3DS"
],
"llm_generation": "no",
"scripts": {
"Song Files": [
{
"type": "downloadFile",
"file": "https://raw.githubusercontent.com/gearmo3ds/noisecommander3dsdemo/master/songs/w1_achemar.nsm",
"output": "/nc/tracks/w1_achemar.nsm"
},
{
"type": "downloadFile",
"file": "https://raw.githubusercontent.com/gearmo3ds/noisecommander3dsdemo/master/songs/w3_Al_Dhanab.nsm",
"output": "/nc/tracks/w3_Al_Dhanab.nsm"
},
{
"type": "downloadFile",
"file": "https://raw.githubusercontent.com/gearmo3ds/noisecommander3dsdemo/master/songs/w3_Al_Gieba.nsm",
"output": "/nc/tracks/w3_Al_Gieba.nsm"
}
]
},
"stars": 3,
"author": "gearmo3ds",
"description": "Beat-making audio sequencer and DJ-tool for the Nintendo 3DS",
"avatar": "https://avatars.githubusercontent.com/u/156527942?v=4",
"source": "https://github.com/gearmo3ds/noisecommander3dsdemo",
"created": "2025-01-06T19:04:39Z",
"download_page": "https://github.com/gearmo3ds/noisecommander3dsdemo/releases",
"version": "0.1.11",
"version_title": "Last bugfixes before new GUI rewrite",
"update_notes_md": "Bugfixes before new GUI rewrite\n\n### Fixed\n- Saving a project after creating a new one overwrites the previously loaded project\n- Channel volume gets stuck when a face-command was active during project loading and does not reset\n- Normalize function labeled incorrectly\n\n### Changed\n- 16Bit stereo wav files are automatically converted to mono during load (8Bit not supported)",
"update_notes": "<p dir=\"auto\">Bugfixes before new GUI rewrite</p>\n<h3 dir=\"auto\">Fixed</h3>\n<ul dir=\"auto\">\n<li>Saving a project after creating a new one overwrites the previously loaded project</li>\n<li>Channel volume gets stuck when a face-command was active during project loading and does not reset</li>\n<li>Normalize function labeled incorrectly</li>\n</ul>\n<h3 dir=\"auto\">Changed</h3>\n<ul dir=\"auto\">\n<li>16Bit stereo wav files are automatically converted to mono during load (8Bit not supported)</li>\n</ul>",
"updated": "2026-05-28T06:41:02Z",
"downloads": {
"noisecmdr-v0_1_11-demo.cia": {
"url": "https://github.com/gearmo3ds/noisecommander3dsdemo/releases/download/0.1.11/noisecmdr-v0_1_11-demo.cia",
"size": 1237952,
"size_str": "1 MiB"
}
},
"image_length": 40664,
"icon_index": -1,
"color": "#856d28",
"color_bg": "#806826",
"qr": {
"noisecmdr-v0_1_11-demo.cia": "https://db.universal-team.net/assets/images/qr/noisecmdr-v0_1_11-demo-cia.png"
}
}https://raw.githubusercontent.com/gearmo3ds/noisecommander3dsdemo/master/banner.png |
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