Skip to content

Deal with cases better where an asset name has the same name as a variable #13

Description

@Miepee

Context:

I think I can fix the decompiler for this, technically, by forcing it to add self. when it detects an asset name being used for a variable
Hmmm there's also some edge cases like local/static variables (at least in other GM games/versions) that would be tricky to make this work with

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't workingdecompilerInvolves the decompiler

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions