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How to release Structured Buffer memory using the Python API? #467

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@RX300

I am using Falcor's Python API to implement 3d Gaussian Splatting. In my implementation, some buffers need to be recreated every frame.

However, there doesn't seem to be a corresponding Python API function to release the GPU memory associated with these buffers. GPU memory usage grows rapidly frame by frame.

I tried adding a corresponding API in C++ to manually release GPU memory, but it didn't work.

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