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Speed Mine: mining animation is fast but block drops are delayed #6645

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Description

@bitveil9527

Describe the bug

I didn't set the Speed‑Mine value too high. I only use this module in single‑player worlds and I do not intend to use it on servers.

This feature is really helpful for survival gameplay. However, when I turn it on, the mining animation plays extremely fast and visually shows the block is broken, but the block is not actually destroyed. There is a noticeable delay before the block drops its loot.

I suspected this might be a ghost‑block issue. I have enabled the client's anti‑ghost‑block option, but the problem still occurs. I am not sure what is causing this bug

Steps to reproduce

I am just using the module normally, and I encountered this issue.

Meteor Version

26.2-20

Minecraft Version

MC1.26.2

Operating System

Windows

Before submitting a bug report

  • This bug wasn't already reported (I have searched bug reports on GitHub).

  • This is a valid bug (I am able to reproduce this on the latest dev build).

Activity

  1. Frko5000 commented on Sep 17, 2026

    @Frko5000
    Contributor

    Bro.

  2. Wide-Cat commented on Sep 28, 2026

    @Wide-Cat
    Collaborator

    There is a hard cap on the minimum time you need to spend breaking a block before you can actually finish breaking it. The server calculates how long it takes to break a block depending on what tool you are holding, and will not let you break it before reaching 70% of whatever that is. The SpeedMine mode 'Damage' breaks the block at 70% progress automatically, basically breaking blocks about as fast as possible, which is why this mode is default.

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