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Speed Mine: mining animation is fast but block drops are delayed #6645
I didn't set the Speed‑Mine value too high. I only use this module in single‑player worlds and I do not intend to use it on servers.
This feature is really helpful for survival gameplay. However, when I turn it on, the mining animation plays extremely fast and visually shows the block is broken, but the block is not actually destroyed. There is a noticeable delay before the block drops its loot.
I suspected this might be a ghost‑block issue. I have enabled the client's anti‑ghost‑block option, but the problem still occurs. I am not sure what is causing this bug
Steps to reproduce
I am just using the module normally, and I encountered this issue.
Meteor Version
26.2-20
Minecraft Version
MC1.26.2
Operating System
Windows
Before submitting a bug report
This bug wasn't already reported (I have searched bug reports on GitHub).
This is a valid bug (I am able to reproduce this on the latest dev build).
There is a hard cap on the minimum time you need to spend breaking a block before you can actually finish breaking it. The server calculates how long it takes to break a block depending on what tool you are holding, and will not let you break it before reaching 70% of whatever that is. The SpeedMine mode 'Damage' breaks the block at 70% progress automatically, basically breaking blocks about as fast as possible, which is why this mode is default.
Activity
Frko5000 commentedon Sep 17, 2026
Bro.
Wide-Cat commentedon Sep 28, 2026
There is a hard cap on the minimum time you need to spend breaking a block before you can actually finish breaking it. The server calculates how long it takes to break a block depending on what tool you are holding, and will not let you break it before reaching 70% of whatever that is. The SpeedMine mode 'Damage' breaks the block at 70% progress automatically, basically breaking blocks about as fast as possible, which is why this mode is default.