Skip to content

[BUG] newMission.mis causes the lighting to act weirdly. #234

Description

@superfuckingmario

Is there an existing issue for this?

  • I have searched the existing issues

Version

Beta 1.17

OS

Windows 10

Description

This could easily be some thing that only happens on one pc and nobody else's but whenever I open newMission.mis it causes the lighting to act weird on the level previews.

Image Image

Log File

console.log

Steps to reproduce

  1. Turn on cheats.
  2. Go to level preview screen.
  3. Open "newMission.mis"
  4. Lighting gets weird.

Expected Behavior

Lighting should freak out.

Actual Behavior

No clue what's actually happening here.

Reproduction frequency

Every time.

Additional Information

When loading marblepicker.mis from the level editor, if you fly the camera around sometimes you'll find cases of a phantom level. It also seems to give the lighting a yellow/orange tint for some reason.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions