Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
Accelerator
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Type
/
to search
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
LegendaryGuard
/
BFP
Public
Notifications
You must be signed in to change notification settings
Fork
1
Star
10
Code
Issues
1
Pull requests
0
Discussions
Actions
Projects
Wiki
Security and quality
0
Insights
Additional navigation options
Code
Issues
Pull requests
Discussions
Actions
Projects
Wiki
Security and quality
Insights
Actions: LegendaryGuard/BFP
Actions
All workflows
Workflows
Build
Build
Show more workflows...
Management
Caches
All workflows
All workflows
Actions
Loading...
Loading
Sorry, something went wrong.
Uh oh!
There was an error while loading.
Please reload this page
.
will be ignored since log searching is not yet available
Showing runs from all workflows
will be ignored since log searching is not yet available
54 workflow runs
54 workflow runs
Workflow
Filter by Workflow
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching workflows.
Event
Filter by Event
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching events.
Status
Filter by Status
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching statuses.
Branch
Filter by Branch
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching branches.
Actor
Filter by Actor
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching users.
q3_ui: Refactor and tidy up BFP OPTIONS code
Build
#393:
Commit
02d76fb
pushed by
LegendaryGuard
2m 58s
atk_weapon_cfg
atk_weapon_cfg
2m 58s
View workflow file
cgame - game: Set a defined melee strafe range value for bots without…
Build
#392:
Commit
204b417
pushed by
LegendaryGuard
58s
atk_weapon_cfg
atk_weapon_cfg
58s
View workflow file
cgame - game - q3_ui: Apply explosion scale model for WP_MACHINEGUN t…
Build
#391:
Commit
d06afa2
pushed by
LegendaryGuard
1m 4s
alpha-0.1
alpha-0.1
1m 4s
View workflow file
cgame - game - q3_ui: Apply explosion scale model for WP_MACHINEGUN t…
Build
#390:
Commit
d06afa2
pushed by
LegendaryGuard
1m 20s
main
main
1m 20s
View workflow file
cgame - game - q3_ui: Apply explosion scale model for WP_MACHINEGUN t…
Build
#389:
Commit
d06afa2
pushed by
LegendaryGuard
1m 26s
main_b
main_b
1m 26s
View workflow file
cgame - game - q3_ui: Apply explosion scale model for WP_MACHINEGUN t…
Build
#388:
Commit
d06afa2
pushed by
LegendaryGuard
1m 7s
pmove_player_status
pmove_player_status
1m 7s
View #11
View workflow file
game: Implement BFP bots behavior
Build
#384:
Commit
0d661e4
pushed by
LegendaryGuard
1m 5s
pmove_player_status
pmove_player_status
1m 5s
View workflow file
docs - tools: Upgrade 7z to 26.02. Mark cvars as done. Modify pending…
Build
#381:
Commit
3b664f1
pushed by
LegendaryGuard
1m 3s
pmove_player_status
pmove_player_status
1m 3s
View workflow file
cgame - game: Locate every skin config property in cgame logic. Add c…
Build
#380:
Commit
4659865
pushed by
LegendaryGuard
1m 40s
pmove_player_status
pmove_player_status
1m 40s
View workflow file
docs: Add documentations about attacksets and weapon config files, re…
Build
#379:
Commit
317ed5a
pushed by
LegendaryGuard
1m 11s
pmove_player_status
pmove_player_status
1m 11s
View workflow file
docs - cgame - game: Apply chargeAutoFire correctly to beam attack ty…
Build
#376:
Commit
8c22599
pushed by
LegendaryGuard
1m 23s
pmove_player_status
pmove_player_status
1m 23s
View workflow file
cgame: Use cg_oldRocket to enable Q3 rocket smoke trails, set 0 by de…
Build
#375:
Commit
e35e905
pushed by
LegendaryGuard
1m 2s
pmove_player_status
pmove_player_status
1m 2s
View workflow file
game: Implement missileGravity correctly, leave usesGravity as side n…
Build
#374:
Commit
84a5ca6
pushed by
LegendaryGuard
3m 24s
pmove_player_status
pmove_player_status
3m 24s
View workflow file
cgame - q3_ui: Implement 3D particles for rock and bubbles, refactor …
Build
#373:
Commit
8afafbd
pushed by
LegendaryGuard
1m 26s
pmove_player_status
pmove_player_status
1m 26s
View workflow file
cgame - q3_ui: Implement 3D particles for rock and bubbles, refactor …
Build
#372:
Commit
8999c4c
pushed by
LegendaryGuard
1m 15s
pmove_player_status
pmove_player_status
1m 15s
View workflow file
cgame - q3_ui: Implement 3D particles for rock and bubbles, refactor …
Build
#371:
Commit
e2d9481
pushed by
LegendaryGuard
1m 7s
pmove_player_status
pmove_player_status
1m 7s
View workflow file
cgame: Apply timescale constant variable for forcefield effect and ma…
Build
#370:
Commit
67f73d9
pushed by
LegendaryGuard
1m 9s
pmove_player_status
pmove_player_status
1m 9s
View workflow file
game: Change some beam weapon properties to fit the impact_beam from …
Build
#369:
Commit
c6707af
pushed by
LegendaryGuard
58s
pmove_player_status
pmove_player_status
58s
View workflow file
game: Implement multishot, radius (done correctly), maxRadius, maxDam…
Build
#368:
Commit
f5ce5e3
pushed by
LegendaryGuard
1m 9s
pmove_player_status
pmove_player_status
1m 9s
View workflow file
game: Implement various weapon config features for the logic setup: m…
Build
#367:
Commit
30d3ad5
pushed by
LegendaryGuard
1m 1s
pmove_player_status
pmove_player_status
1m 1s
View workflow file
game: Don't reflect beam and sbeam attack types and piercing attacks
Build
#366:
Commit
18226b6
pushed by
LegendaryGuard
1m 13s
pmove_player_status
pmove_player_status
1m 13s
View workflow file
game: Don't reflect beam and sbeam attack types and piercing attacks
Build
#365:
Commit
be3687c
pushed by
LegendaryGuard
1m 9s
pmove_player_status
pmove_player_status
1m 9s
View workflow file
cgame - game: Fix tier events not sending in the conditional correctl…
Build
#364:
Commit
02ff97d
pushed by
LegendaryGuard
1m 17s
pmove_player_status
pmove_player_status
1m 17s
View workflow file
game: Implement sbeam, finish dividing ki ball (rdmissile) implementa…
Build
#363:
Commit
c8b9ef2
pushed by
LegendaryGuard
1m 14s
pmove_player_status
pmove_player_status
1m 14s
View workflow file
docs: Add descriptions about beam struggle, piercing weapons and miss…
Build
#362:
Commit
8f3cefb
pushed by
LegendaryGuard
58s
pmove_player_status
pmove_player_status
58s
View workflow file
Previous
1
2
3
Next
You can’t perform that action at this time.