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iOS Realtime 3D Equalizer - Swift, SceneKit

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###Equalizer3D

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Written in Swift. Uses Apple SceneKit for 3D graphics. Uses Superpowered for Audio Processing. Note: They have free licensing for everything except HLS streaming audio. Here's their license agreement.

Requirements

In order to get a good frame rate, run the app on an iOS device that supports Metal. The code was tested out using an iPhone 6s.

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iOS Realtime 3D Equalizer - Swift, SceneKit

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