Right now, we have a cycled selection for different types of objects. Similar cycled selection behaviour should be possible between triles overlapping on screen (as in, this feature should be extended to also work with individual triles). This feature existed once, but was never fully working properly (related issues: #93, #8)
Right now, we have a cycled selection for different types of objects. Similar cycled selection behaviour should be possible between triles overlapping on screen (as in, this feature should be extended to also work with individual triles). This feature existed once, but was never fully working properly (related issues: #93, #8)