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Kit leftover items dropped on the ground are not splitted. #6579
When drop-items-if-full is enabled, EssentialsX can drop oversized kit leftovers into the world.
Kit items are normalized before being added to the player inventory. If a kit contains multiple similar stackable items, EssentialsX may merge them into one internal ItemStack, for example two obsidian 64 entries become one OBSIDIAN x128.
If the player inventory is full, the leftover item is dropped with World#dropItemNaturally. For players without essentials.oversizedstacks, this leftover is not split before being dropped, so an invalid item entity such as OBSIDIAN x128 can be spawned.
On modern Minecraft versions, this can later fail during entity/chunk saving because item counts above the allowed save range are rejected.
Steps to reproduce
Set this in Essentials config: drop-items-if-full: true
Make sure the test player does not have: essentials.oversizedstacks
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