fix(audio/windows): set waveformat when needed#1460
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The waveformat should not be set on every client connection, as it could stop the audio sessions for some games (like Slay the Spire). This patch addresses this issue by adding a simple cache map meant to remember device_id <-> waveformat associations, and only changing the waveformat if needed.
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@ClassicOldSong friendly bump :) |
Owner
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Sorry I was really busy recently and I forgot to take a look afterwards... |
brain fart I guess
Author
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It's fine, no worries. :) Thanks for your feedback. I reverted the error logging in |
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The waveformat should not be set on every client connection, as it could stop the audio sessions for some games (like Slay the Spire).
This PR addresses this issue by adding a simple cache map meant to remember device_id <-> waveformat associations, and only changing the waveformat if needed.