Skip to content

[AI] A way to make AI using called shots when appropriate #540

Description

@phobos2077

Conditions for aimed shot:

  • Enough AP
  • Weapon that has aimed mode
  • Roll against called_freq (most typical enemies have 10 or 20, that's 10% and 5% chance respectively)
  • Difficulty-based INT check (must be >= 5 for NORMAL and 3 for HARD)
  • Hit chance is calculated and it must be >= min_to_hit in the AI packet

Metadata

Metadata

Assignees

No one assigned

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions