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1.6.1130 added a new option, breaking the gameplay options menu #97

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@ianpatt

The options list in onSettingsCategoryFrame in 1.6.1130 is now:

{text:"$Invert Y",movieType:2},
{text:"$Look Sensitivity",movieType:0},
{text:"$Vibration",movieType:2},
{text:"$360 Controller",movieType:2},
{text:"$SaveGameMissingCreationsCheck",movieType:2},
{text:"$Survival Mode",movieType:2},
{text:"$Difficulty",movieType:1,options:["$Very Easy","$Easy","$Normal","$Hard","$Very Hard","$Legendary"]},
{text:"$Show Floating Markers",movieType:2},
{text:"$Save on Rest",movieType:2},
{text:"$Save on Wait",movieType:2},
{text:"$Save on Travel",movieType:2},
{text:"$Save on Pause",movieType:1,options:["$5 Mins","$10 Mins","$15 Mins","$30 Mins","$45 Mins","$60 Mins","$Disabled"]},
{text:"$Use Kinect Commands",movieType:2}];

The new $SaveGameMissingCreationsCheck option causes the rest of the options to be off by one.

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