Skip to content

Commit 426540a

Browse files
author
Marvin Ewald
committed
Fix numbering in example text
1 parent 948a8b0 commit 426540a

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

‎demo/rope_examples/line_renderer.tscn‎

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -204,11 +204,11 @@ offset_bottom = 669.0
204204
text = "If dynamic tiling is not desired, a fixed amount of tilings can be achieved using a simple shader.
205205
1. Set texture_mode to \"Stretch\"
206206
2. Add a custom shader that scales UV.x by any given factor.
207-
2. Increase the tiling factor as desired or calculate the amount of tilings that would fit the current rope length:
207+
3. Increase the tiling factor as desired or calculate the amount of tilings that would fit the current rope length:
208208
tilings = rope_length / (texture width * render width / texture height)
209209
In this case
210210
tilings = 100 / (128 * 15 / 128) = 6.6666
211-
5. The rope will now keep the same amount of tilings regardless of its actual length."
211+
4. The rope will now keep the same amount of tilings regardless of its actual length."
212212
autowrap_mode = 2
213213

214214
[node name="Label9" type="Label" parent="."]

0 commit comments

Comments
 (0)