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[size=4][color=#00ffff]OVERVIEW[/color][/size]
Stops combat music that keeps playing after combat has ended or after loading a save.
[size=4][color=#00ffff]HOW IT WORKS[/color][/size]
When a save finishes loading or an actor dies while you're out of combat, Combat Music Fix NG schedules a cleanup five seconds later. If you're still out of combat, it removes the configured combat music types.
The default list covers Skyrim's normal, Civil War, boss, Dawnguard, character generation, Karstaag, and Dragonborn boss combat music.
[size=4][color=#00ffff]CONFIGURATION[/color][/size]
The user INI is created on first launch:
[quote]Data\MCM\Settings\CombatMusicFixNG.ini[/quote]
[b]StopTracks[/b] is a comma-separated list of music type editor IDs. Leave it empty to disable the cleanup commands.
[b]bOnlyAtSaveLoad[/b] restricts cleanup to loading a save when set to [b]1[/b]. The default, [b]0[/b], also runs cleanup after an actor dies.
[b]bDebugLogging[/b] enables debug logging.
Changes take effect after restarting the game.
[size=4][color=#00ffff]UPDATING TO 2.0.0[/color][/size]
Settings have moved from [font=Courier New]Data\SKSE\Plugins\CombatMusicFixNG.ini[/font] to the MCM settings folder shown above. If you changed [b]StopTracks[/b], launch the game once to create the new INI, then quit and copy that value over.
If you used the [b]Only At Save Load[/b] download, replace it with the main file and set [b]bOnlyAtSaveLoad=1[/b] in the new INI.
[size=4][color=#00ffff]REQUIREMENTS[/color][/size]
Install [url=https://skse.silverlock.org/]SKSE[/url] for your game version.
SE/AE
[url=https://www.nexusmods.com/skyrimspecialedition/mods/32444]Address Library for SKSE Plugins[/url]
VR
[url=https://www.nexusmods.com/skyrimspecialedition/mods/58101]VR Address Library for SKSEVR[/url]
[size=4][color=#00ffff]SOURCE[/color][/size]
[url=https://github.com/gabriel-andreescu/CombatMusicFixNG]github.com/gabriel-andreescu/CombatMusicFixNG[/url]
[size=4][color=#00ffff]CREDITS[/color][/size]
[list]
[*][url=https://github.com/D7ry/CombatMusicFix]dTry's Combat Music Fix[/url] - original mod and source[/*]
[*][url=https://github.com/alandtse/CommonLibSSE-NG]CommonLibSSE-NG[/url][/*]
[*][url=https://github.com/powerof3/CLibUtil]CLibUtil[/url][/*]
[/list]