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Insertion Nodes Family #2563

Description

@trisyoungs

We should break up InsertNode into a set of nodes with specific functionality, rather than overcomplicating a single do-all node (which is already difficult to follow).

The proposed nodes are:

  • Insert - Insert a single copy of a Species at a randomised or specified position & rotation into the box (BoxActions: None, Add, Scale)
  • InsertRandom - Insert multiple copies of a Species at randomised positions / rotations inot the box (BoxActions: None, Add, Scale)
  • Instantiate - Insert all available instances of a Species at their defined coordinates into the box (BoxActions: None, Set)
  • InstantiateRandom - Insert sampled instances of a Species at randomised positions and rotations into the box(BoxActions: None, Add, Scale)
  • InsertConfiguration - Insert an entire configuration into the box at a randomised or specified position & rotation into the box (BoxActions: None, Add, Scale)
  • InsertConfigurationRandom - Insert multiple copies of a configuration into the box at randomised positions and rotations (BoxActions: None, Add, Scale)

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