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Issues with missing self-intersection detection between two walls #5661

@jiushi-ai

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@jiushi-ai

Hello,

I've also discovered an issue: Meshinspector seems to miss some self-intersections.

I've encountered similar issues in several models I've tested.

Here's a specific example:
I fixed a model using Meshinspector, exported it, and then used Magic RP to detect self-intersections (it appears to be two spatial self-intersections, with two sets of faces slightly intersecting each other).

However, Meshinspector didn't detect them (even with touchIsIntersection = true, it didn't detect this type of self-intersection). They only slightly touch each other spatially, like a burr on one wall touching the outer shell of the other.

See the image below:

Image

The email provided a test STL file. I isolated the self-intersecting faces detected by Magic RP and exported them separately.

See the image below:

Image Image

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