EddyEditor: fix SignText crashing #109
Workflow file for this run
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| name: CI | |
| on: | |
| push: | |
| branches: | |
| - '**' | |
| tags-ignore: | |
| - '**' | |
| paths-ignore: | |
| - '.github/*' | |
| - '.github/workflows/**.yml' | |
| - '.gitattributes' | |
| - '.gitignore' | |
| - 'docs/**' | |
| - '**.md' | |
| - 'LICENSE' | |
| workflow_dispatch: | |
| jobs: | |
| build: | |
| runs-on: ubuntu-latest | |
| steps: | |
| - uses: actions/checkout@v6 | |
| with: | |
| submodules: recursive | |
| - uses: actions/setup-dotnet@v5 | |
| with: | |
| dotnet-version: '10.x' | |
| - name: Install Wine | |
| run: | | |
| sudo apt-get update | |
| sudo apt-get install -y wine64 | |
| - name: Compile shaders | |
| run: | | |
| wine wineboot --init | |
| dotnet msbuild build/CompileShaders.targets -t:CompileShaders | |
| env: | |
| WINEDEBUG: -all | |
| WINEPREFIX: /home/runner/.wine | |
| - name: Build | |
| run: dotnet build src/FezEditor.csproj -c Debug |