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78 lines (68 loc) · 1.88 KB
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#include "market.h"
#include "items.h"
#include "logger.hpp"
#include "gamedata.h"
#include <utility>
void Market::post_turn(int population, int wages)
{
// Nothing to do to the markets.
if (!(Globals->VARIABLE_ECONOMY)) return;
//
// Unlimited, unchanging market.
//
if (amount == -1) return;
if (ItemDefs[item].type & IT_MAN) {
float ratio = ItemDefs[item].baseprice / (10 * (float)Globals->BASE_MAN_COST);
// hack: included new wage factor of ten in float assignment above
price = (int)((float) wages * 4 * ratio);
if (ItemDefs[item].type & IT_LEADER)
amount = population / 125;
else
amount = population / 25;
return;
}
int tarprice = price;
if (amount) {
int fluctuation = (baseprice * activity)/amount;
if (type == MarketType::M_BUY)
tarprice = (2 * baseprice + fluctuation) / 2;
else
tarprice = (3 * baseprice - fluctuation) / 2;
}
price = price + (tarprice - price) / 5;
if (population <= minpop)
amount = minamt;
else if (population >= maxpop)
amount = maxamt;
else {
amount = minamt + ((maxamt - minamt) * (population - minpop)) / (maxpop - minpop);
}
}
void Market::write_out(std::ostream& f)
{
f << static_cast<std::underlying_type_t<MarketType>>(type) << '\n';
f << (item == -1 ? "NO_ITEM" : ItemDefs[item].abr) << '\n';
f << price << '\n';
f << amount << '\n';
f << minpop << '\n';
f << maxpop << '\n';
f << minamt << '\n';
f << maxamt << '\n';
f << baseprice << '\n';
}
void Market::read_in(std::istream& f)
{
int t;
f >> t;
type = MarketType{t};
std::string temp;
f >> std::ws >> temp;
item = lookup_item(temp);
f >> price;
f >> amount;
f >> minpop;
f >> maxpop;
f >> minamt;
f >> maxamt;
f >> baseprice;
}